CG HELP
Tuesday, January 8, 2019
RayFire 1.82 Install in 3ds max 2019
Bullet and Nvidia PhysX support via RayFire user interface allows You to create Rigid Body simulations, affect on objects during simulation by Forces, Space Warps and Mouse Cursor.
Interactive Demolition System. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation. Each fragment can be demolished further with proper amount of collision strength.
Shatter modifier. Tetrahedron based damaging and fragmentation.
Voronoi modifier. Interactive realtime Voronoi shatter modifier.
Bricks modifier. Allows to quickly fragment geometry to Bricks or Stones.
Cache object. Allows to cache geometry and animation in single file to store it outside of scene.
Trace object. Image tracing to fragments.
Clusters modifier. Groups simple fragments into more complex clusters.
Bomb helper. Allows You to create all kinds of explosions.
Fragmentation types. Irregular, Uniform, Voronoi, Wood splinters, Radial, Bricks fragmentation types. Ability to draw cuts over your objects by mouse.
Asperity modifier. Adds detalization to simple geometry and makes them much more realistic.
Slice modifier. Advanced Slice modifier with all features You may need.
Cracks modifier. Animated 3D Cracks inside refractive object.
Voxels modifier. Creates voxels using geometry volume.
Particle Flow support. Generates geometry objects on particle death and dynamically continues their animation.
Fragmentation by Shapes. Allows to use Shapes as stensil to fragment objects.
Thursday, December 20, 2018
Monday, December 3, 2018
Tuesday, November 13, 2018
iTOO Forest Pack 6.1.0
New Features and improvements
With Distribution->Path, Reference and Particle modes, it's possible to assign a Surface keeping the item's Z position.
To do it, turn off "Non Image modes->Link to Surface" in the Surface rollup.
This mode is useful to use the "Color by Texture" mode of Forest Color.
Fixes
-Fixed: Items are not oriented correctly when using Distribution->PFlow->Align.
-Fixed errors in Lister when there are duplicated object names.
-Distribution->Path Distance is set by default to 1 meter, regardless of the scene's unit.
-"Surface->Custom Edit->Link to Surface" has been renamed to "Non Image->Link to Surface", since this parameter is used both in Custom Edit and Non-Image Distribution modes.
-Fixed: "Color by Texture" doesn't work in Custom Edit mode if "Surface->Link to Surface" is off.
-Fixed crash using Forest as a XRef Object.
-Fixed missing items when rendering Particle Flow distributions.
-Tree Editor is renamed to Items Editor in Settings dialog.
-Fixed slowdown evaluating heavy models with displacement maps (as Maxtree models).
Download Links:-
Installer only:
https://www.sendspace.com/file/2r5s8u
Fix For 3DsMax 2013 Only:-
https://www.sendspace.com/file/zlr10z
Fix For 3DsMax 2014 Only:-
https://www.sendspace.com/file/pxcifg
Fix For 3DsMax 2015 Only:-
https://www.sendspace.com/file/3pphyq
Fix For 3DsMax 2016 Only:-
https://www.sendspace.com/file/vxrs64
Fix For 3DsMax 2017 Only:-
https://www.sendspace.com/file/2a5yje
Fix for 3DsMax 2018 Only:-
https://www.sendspace.com/file/39plbu
Fix For 3DsMax 2019 Only:-
https://www.sendspace.com/file/en4t15
Forest Pack Libraries:-
-Part1:-
https://www92.zippyshare.com/v/kLnwkpgY/file.html
-Part2:-
https://www49.zippyshare.com/v/DkrZ4HxL/file.html
Saturday, October 13, 2018
RAILCLONE PRO 3.2
FOR 3ds max 2013 to 2019
FOR 3ds max 2013 to 2019
WHAT IS RAILCLONE?
RailClone is the world’s most powerful artist-friendly parametric modeling plugin for 3ds Max®. Its unique array-based approach to asset creation is fast, efficient, and easy-to-learn.
RailClone is unlike other parametric tools. Create objects by distributing and manipulating geometry created using standard modeling techniques - if you can model in Max, you can create procedural objects with RailClone.
Use the convenient node-based editor to create rules that combine, sequence, transform, deform, slice, bevel, and distribute instanced geometry or proxies. Create variation by randomizing objects, UV mapping, and material IDs. Render huge objects made from thousands of highly detailed parts using native geometry shaders
LATEST FEATURES
Max 2019 and Arnold Support (3.2)
RailClone 3.2 adds compatibility with 3ds Max 2019 including support for Arnold, Autodesk’s powerful new built-in renderer.
Arnold Materials (3.2)
The entire library of built-in presets now include materials for Arnold using Physical Materials, a cross-platform shader compatible with several renderers.
More Powerful Default Modes (3.2)
Adaptive and Count modes allow you to scale segments to avoid sliced geometry, and they’ve now seen a significant upgrade with the addition of support for beveled corners.
V-Ray Next and Corona 2 support (3.2)
RailClone supports the most popular renderers in the industry, including the latest versions of V-Ray Next and Corona 2.
Supermarket Library (3.2)
A new Supermarket library that contains 10 new presets for populating food shelves in shops and supermarkets
Improved Randomisation (3.2)
The Random number node can now be synchronized between different segments and generators, making it much easier to control randomization.
Clipping improvements
Use the material IDs assigned to closed splines for conditional effects and the new Auto Align and Hierarchy modes to make it easier than ever to create arrays from multiple closed splines in a single click.
Improvements to RailClone Tools
New options in RailClone Tools to force instances, generate separate meshes for non-instantiable geometry or compile them into a single object.
RailClone Color
Randomize between up to 20 maps per segment including the ability to tint bitmaps from either a gradient, a random pixel from a texture or a map applied to a surface.
Macros
Streamline styles by collapsing complex graphs into a single reusable node that can have its own parameters, inputs, and output.
UI Improvements
Work more efficiently with the help a rewritten notes node, expandable list boxes, and the ability to export multiple attributes and parameters at once.
Improved UVs (3.2)
The UVW Xform operator has a new mode that enables it to be rotated around the texture’s center
point.
Links:- http://wirecellar.com/6VXQ
Monday, July 23, 2018
Thursday, June 21, 2018
AUTODESK FLAME 2019.0.1 MAC
What's new
Image Timeline FX and Batch node
FLAME, FLARE
Integrated collective toolset for colour, beauty work, production fix-it tasks or freeform creative distortions and treatments – on any Image.
MasterGrade: Creative Colour tool
FLAME, FLAME ASSIST, FLARE
Provides 3 modes optimised for grading the 3 types of colour spaces: video, logarithmic and scene-linear. Colour space aware. Industry standard for super looks.
Creative FX for the Image node
FLAME, FLARE
A2Beauty and Washer Matchbox tools. Targeted at beauty work, clean up and noise reduction. Physical Glare, for creating lens artefacts and creative lens FX for look development.
Effects tab: Task-based environment
FLAME, FLAME ASSIST, FLARE
The Effects tab lets you apply the shot-to-shot navigation principles of a colour grading tool using a wide array of effects.
Links: https://www.autodesk.in/products/flame/features
Download Link For student and poor people: - http://zipansion.com/1hi9L
Subscribe to:
Posts (Atom)
RayFire 1.82 Install in 3ds max 2019
Bullet and Nvidia PhysX support via RayFire user interface allows You to create Rigid Body simulations, affect on objects during simulatio...
-
Bullet and Nvidia PhysX support via RayFire user interface allows You to create Rigid Body simulations, affect on objects during simulatio...
-
Welcome to CG HELP. Trypogen Depth defines a distance between an edge of the original polygons and the corresponding edge of the inner ...