Sunday, May 20, 2018

              KITBASH3D – INDUSTRIAL KIT




Create the manufacturing hubs and low-rise cities adorned with billowing smoke from the brick factories that characterized Europe or America during the turn of the Industrial Revolution. This kit will provide you with all sizes of factories, railways, cranes, and smokestacks that define any 18th or 19th-century environment dominated by mass production, steam power, and human innovation! Modeling by Mihailo Radosevic, Cover art by Steven Cormann.

Home Page: _http://kitbash3d.com/products/industrial

Link-:  http://zipansion.com/qYEX

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Friday, May 18, 2018

ZIVA DYNAMICS ZIVA VFX 1.3 FOR MAYA                                 2014-2018 WIN








GREATER REALISM
With soft tissue sitting on top of anatomical muscle groups, everything looks right. Muscles preserve volume under force and collision, while tissue bends, stretches, creases and jiggles with physics-informed realism.
FASTER ALTERATIONS
Director feedback at the 11th hour? No problem.
With ZIVA VFX, character alterations can be applied retroactively at nearly anytime.

Adapting the underlying anatomy of your characters will let you react quickly to all feedback during any step of your creative process.

ADD DYNAMICS TO EXISTING RIGS
Add a physical-correction on top of any existing character rig with our goaling attachment. This lightweight approach corrects unwanted stretch and adds contacts and plausible secondary motion.
MAKE FEATURE ANIMATION WITH PHYSICS
Create rudimentary characters easily with a single volume on top of a skeleton. This approach is ideal for feature animation – capturing the bulk, volume, and secondary dynamics of a character.

CORRECT TROUBLE AREAS
Correct hand pronation-supination
Correct neck shape with precise neck muscle movement
Correct upper-body rigidity under twisting
Correct thigh skin shape due to quadriceps muscle excitation
Add life-like belly fat secondary motion (inertia and gravity)
Correct elbow self-collisions

Buy Now-:  https://store.zivadynamics.com/

Link:- http://zipansion.com/mXFN
       CHAOS GROUP VRAY V3.6.003 & PHOENIX FD V3.0.500                                        FOR MAYA 2018



V-Ray 3.6 for Maya brings faster rendering, more responsive look development, and added realism to high-end VFX and animation projects. This update includes major GPU rendering improvements and support for a wider range of product features. This 60-minute webinar will include Q&A.

QUALITY
Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animations.

POWER
Built to handle the absolute toughest projects and largest scenes.

SPEED
Multicore CPU and GPU-accelerated rendering engines for optimized speed and scalability.

CREATIVE CONTROL
Real-time look development with interactive lighting, shading and rendering.

SMART INTEGRATION
Integrated seamlessly into Maya and designed to fit any production pipeline.

AN INDUSTRY STANDARD

Top artists and studios rely on V-Ray for Maya to create award-winning animation & visual effects.

Buy Now:-  Vray:-   https://www.chaosgroup.com/vray/maya
https://www.chaosgroup.com/phoenix-fd/maya

Links:- http://zipansion.com/kb04

Wednesday, May 16, 2018

                     Thinkbox FrostMX 2.1.0




SUPERFAST PARTICLE MESHER
FROST is a superfast particle mesher which can generate a single mesh from particles, vertex clouds, object positions and point data files using various iso-surface and geometry cloning techniques.

Frost takes full advantage of multi-core processors to produce polygon meshes from millions of points in a matter of seconds without excessive memory usage.

Back in July - CG Press revealed an awesome preview of Frost MX 2.0 creating V-Ray instances of a Sequoia XMesh. Today we are delighted to announce the full availability of Frost MX 2.0 and the beta for Frost MY 2.0 for Autodesk® Maya.

A go-to tool for meshing particles and fluid simulations for many artists, Frost MX 2.0 nearly doubles the performance of previous releases, integrates more deeply with Chaos Group’s V-Ray and introduces new workflow improvements for greater ease of use. 

 With up to twice the speed in particle meshing modes, Frost MX 2.0 allows artists to increase productivity and complete jobs more quickly. Its integration with V-Ray v3.1 and higher enables customizable particle scattering for distributing and rendering millions of mesh instances in Custom Geometry meshing mode. The new V-Ray Instancing mode leverages dynamic memory allocation to render millions of high-resolution meshes with very low memory overhead. Frost MX 2.0 continues to support all Custom Geometry features in V-Ray Instancing mode, including particle channel propagation, material and shape ID controls, animation timing offsets and motion blur from particle velocity. Coupled with the advanced particle generation and Magma data channel manipulation capabilities offered by Thinkbox’s Krakatoa MX, which is available at no extra cost via the License-Free mode, the V-Ray Instancing feature offers a whole new world of power and flexibility to Frost users. 
Additionally, the new Region of Interest option in Frost MX 2.0 lets users easily define a custom bounding box region that can be applied to Viewport meshing for faster previews while adjusting settings of complex particle data sets, to remove unwanted areas in Render-time meshing, or both. A dedicated Frost menu bar has been added to 3ds Max’s main menu for faster access to major features such as creating Frost objects, auto-adding new sources to a Frost object, accessing the Log window, and mass-changing the meshing mode of selected Frost objects.

Frost MX 2.0 is available for 64-bit versions of 3ds Max from 2012 to 2017, and requires an updated license. To request an evaluation, purchase a new license or renew an existing one, please visit: www.thinkboxsoftware.com/sales.

For beta access to Frost MY 2.0, please contact beta@thinkboxsoftware.com.

Link-  http://zipansion.com/iTWL

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Tuesday, May 15, 2018

               MAXTREE INTERIOR ACCESSORIES VOL 1





Interior Accessories Vol 1 is a collection of high-quality 3D interior accessories model. This collection includes 20 sets of accessories models.
The furniture models does not contain the preview scene and lights settings, all models in this product rendered with wireframe, please check wireframe image.

Formats: MAX
Software | Plugin: 3Ds max 2012 or above
Renderers: Corona 1.6 | V-Ray 3.2 or above
Textures: Yes
Materials: Yes
UVW Mapped: Yes
Full Scenes with lights: No
Buy Now:- $125
 https://www.maxtree.org/products/interior-accessories-vol1/
Catalog:- http://zipansion.com/gUqj
Link:-      http://zipansion.com/gV83

Monday, May 14, 2018

HDRI LIGHT STUDIO 5.5 Carbon Editon.




WELCOME To CG HELP.

HDR Light Studio: The fastest way to perfect lighting

HDR Light Studio software provides 3D artists with a new way to light 3D imagery. Paint your shot with lights. The lighting process is now easy, fast, precise, creative and enjoyable. HDR Light Studio builds lighting that is used by your existing 3D software and renderer. By adding HDR Light Studio, 3D artists become more productive and image quality improves.
HDR Light Studio - Carbon
This new major release of HDR Light Studio is called Carbon – the element used in the filament of the first commercially available light bulbs.
Version numbers have now been replaced with nicknames.

Interactive Image Based Lighting
The dynamic HDRI environment map is updated in real-time as lights are added and adjusted, as is the Render View that is lit by it.
HDRI Area Lights
HDR Light Studio can also create and control 3D Area Lights / Emitters inside your 3D software.
These are positioned with the same intuitive interface, clicking and dragging on the 3D model.

Connect HDR Light Studio with your 3D software and Renderer. Lighting is built and updated live within your 3D software as you light with HDR Light Studio.

If you like this software please support dev.

Link:- http://zipansion.com/eXss
Tutorial link-  http://dai.ly/x6h0ltt

Wednesday, February 7, 2018

forester v 1.1 for cinema 4D R14-R17 (3DQUAKERS)





WELCOME to CG HELP.



3DQUAKERS  Forester v1.1.0  C4D R14 R17 - WIN



Forester is a plugin for Maxon Cinema 4D that provides tools for the creation of natural elements such as trees, plants, rocks, as well as their geological distribution over polygonal terrain. Forester is comprised of 4 modules, namely Forester Trees, Multiflora, MultiCloner and Forester Rock. Forester is one of the best and most successful Cinema 4D plugins because it offers a completely procedural solution to environment creation all within the familiar Cinema 4D workspace.



Following is a brief summary of the main features that each one of these modules provides. For a more detailed explanation, please visit the video documentation page for Forester for Cinema 4D. On that page, you will find an in-depth video detailing every parameter inside Forester.



Forester is made with  in Lebanon!

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No parts of this website may be copied without permission from 3DQUAKERS





Studnet and 3d artist Link-  http://zipteria.com/9KZL



Buy Now-  https://www.3dquakers.com/forester-for-cinema-4d/

RayFire 1.82 Install in 3ds max 2019

Bullet and Nvidia PhysX support via RayFire user interface allows You to create Rigid Body simulations, affect on objects during simulatio...