Friday, October 6, 2017

                X-Particles 4 Release 5th December 2017


Particles 4 will be available from the 5th December 2017. However, from today, anyone who purchases a Full priced New X-Particles License (excludes upgrades) directly through INSYDIUM will be automatically given a FREE upgrade to X-Particles 4 upon release. We will also be offering Early Bird Discounts for those who choose to Upgrade before the 31st Dec 2017 – exclusive discounts will be revealed via a personal email from INSYDIUM due to be sent in early October.

 X-Particles is a fully-featured particle and VFX system for Cinema 4D. Using a unique system of Questions and Actions you get full control over your particle simulations without the need for Xpresso or Cinema 4D’s native particle system. Particles, fluids, and gaseous simulations all in one place.


Illumination Based Emissions.
Use Cinema 4D lights to trigger particle emissions from surfaces. Emit particles inside the cone of a Cinema 4D light object, acquire color data for complete control.

Particle Driven Falloff.
xpParticles Falloff will open the door to endless possibilities, from random growth to unique color changing effects. Let each particle become controller of your modifiers.

Scale Modifier.
The updated Scale Modifier gives you, even more, control over your particle scale and time-based scale effects

Sound Shader.
The powerful new X-Particles Sound Shader lets you color particles and objects based on sound.

Followpath with Cloner.
The FollowPath Modifier has direct access to Mograph Cloner Object, giving you even greater control over particle paths. Control like never before!

Sound Modifier.
Use sound to drive your particles parameters, speed, color, size and much more. Sound has never been this compelling

Data Mapping.
Map Modifier parameters from particle data, using splines for detailed control. Bring your simulations to life with our all New Data Mapping feature.
The powerful X-Particles Data Mapping opens up some exciting effects, driving modifier settings with maps linked to particle data.

Trail Deformer.
Help breathe life into your Trails, use formulas or shaders to deform your Trails, add animation for full control over the Trail Object.

Generators
Generate Splines, Sprites, Polygons and any Mesh, whether animated or a single model.

Modifiers
X-Particles comes with an abundance of powerful particle modifiers to give you all the control you need to create stunning simulations

Groups
The powerful X-Particles groups give you control to drive color speed scale and more on a per-particle level.

Constraints
The Constraints Object opens up the door to powerful multi-physics from viscous fluids to sand and tearing.

Skinner
The Skinner Object generates a mesh around your particles for instant fluids and much more.

xpTrail
The powerful xpTrail Object generates trails from particle positions to create a variety of effects, using our built in algorithms you can do anything from trails to advanced connected systems.

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